Tree & Path (Sedona)
More from the days when I thought my name was Ansel Beckerman.
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One of those prints that wouldn't have made it to the light of day without my switch to digital output. Reason: way hard to print properly in the darkroom. I wanted the sky to be darkened behind the tree without effecting the overall lightness of the tree. In PS a bit of masking and the thing was done. Okay, it took a while, but you do it once and that's that.
In the old darkroom days, I was often so frustrated with having to try and do elaborate dodging and burning on a print that I remember trying to invent an automated way of doing this. I had the idea of having a LCD between the enlarger light source and the negative and that you could program a mask into the LCD for a particular print at a particular height etc.
Of course that wouldn't work but then I thought about an optically clear LCD that you could lay over the unexposed paper. Same idea, you could program it to darken certain areas by drawing on a sort of tablet; save those settings for the next time you printed etc.
A cross between the analog and digital world. Yeah, right. First problem was having an LCD made with two sheets of optical glass. Second problem, it would have to be at least the same size as the largest print you made. Third problem - calibration problems... But I do remember trying to figure out if such a thing was possible.